|
|
|
|
|
|
|
|
GE animation
commands |
|
|
|
|
|
|
|
|
|
|
|
|
|
Placemark |
|
|
|
|
|
|
|
command |
description |
alias commands |
example |
default |
|
|
|
#iconUrl |
changes the current icon to the image specified |
#icon |
#icon clock-937 |
smiley |
|
|
|
#scale |
increases the size of the
icon |
#s |
#scale 5 |
1 |
|
|
|
#duration |
animation period in seconds, the icon will increase
to the specified scale and is then rescaled to size 1 |
#d |
#duration 7 |
0 |
|
|
|
#timeline |
specifies which animations
are on the same time line, this is relevant for a sequence of events |
#tl |
#timeline 2 |
1 |
|
|
|
#delayedStart |
specifies when to start the animation event
(seconds from the beginning of the animation) |
#ds, #start |
#start 9 |
- |
|
|
|
#soundCue |
specifies the music to be
played in the background (mp3) |
#sound, #music |
#sound rock |
PianoGuys-CelloSong |
|
|
|
|
|
|
|
|
|
|
Polygon |
|
|
|
|
|
|
|
command |
description |
alias commands |
example |
default |
|
|
|
#soundCue |
specifies the music to be played in the background
(mp3) |
#sound, #music |
#sound rock |
PianoGuys-CelloSong |
|
|
|
#duration |
animation period in
seconds, represents a delay in the execution |
#d |
#duration 7 |
0 |
|
|
|
#timeline |
specifies which animations are on the same time
line, this is relevant for a sequence of events |
#tl |
#timeline 2 |
1 |
|
|
|
#delayedStart |
specifies when to start
the animation event (seconds from the beginning of the animation) |
#ds, #start |
#start 9 |
0 |
|
|
|
|
|
|
|
|
|
|
Path |
|
|
|
|
|
|
|
|
command |
description |
alias commands |
example |
default |
|
|
|
#model |
the model that moves along the path |
#m |
#m plane |
car |
|
|
|
#model_orientation |
direction the model points
to in degrees |
#mo |
#mo 180 |
- |
|
|
|
#scale |
increases the size of the model |
#s |
#scale 5 |
1 |
|
|
|
#default_model |
sets the model for this
path and all subsequent models (unless the default_duration is changed later) |
#dm |
#dm truck |
car |
|
|
|
#reuse-model |
will use this model for all subsequent paths if set
to one; if set to zero new models will be added |
|
#reuse-model 1 |
0 |
|
|
|
#duration |
animation period in
seconds, represents a delay in the execution |
#d |
#duration 7 |
5 |
|
|
|
#default_duration |
sets the duration for this and all subsequent
durations (unless the default_duration is changed later) |
#dd |
#dd 7 |
5 |
|
|
|
#timeline |
specifies which animations
are on the same time line, this is relevant for a sequence of events |
#tl |
#timeline 2 |
1 |
|
|
|
#delayedStart |
specifies when to start the animation event
(seconds from the beginning of the animation) |
#ds, #start |
#start 9 |
- |
|
|
|
#speed |
speed of entity in meters
per second (e.g. 36 km/h are 10 m/s) - note: #duration has priority |
#velocity |
#speed |
1 |
|
|
|
#altitude |
altitude the model will move on |
#height, #h, #alt |
#h 10 |
- |
|
|
|
#trail |
draws a trail of the path |
#line |
#trail 1 |
0 |
|
|
|
#take-off |
model will "take off" into the sky to the
specified altitude, and land at the end of the path |
#to |
#take-off 1 |
0 |
|
|
|
|
|
|
|
|
|
|
Getting started |
|
|
|
|
|
|
|
1) |
Open Google Earth (or download GE) |
|
|
|
|
|
|
2) |
Right-click: My Places >> Add >>
Folder: my-first-test |
|
|
|
|
|
3) |
Add a Path (or Placemark,
Polygon) to this folder |
|
|
|
|
|
|
4) |
e.g. Name: drive car; left-click
to draw route |
|
|
|
|
|
|
5) |
Enter command (e.g. #model car)
into Description |
|
|
|
|
|
|
6) |
Right-click on "my-first-test" folder
>> Save places as … |
|
|
|
|
|
7) |
Ensure: Save as type is *.kml |
|
|
|
|
|
|
8) |
Ensure that folder is
Geanimation\kml sub-folder |
|
|
|
|
|
|
9) |
Create animation using "GE
animation" |
|
|
|
|
|
|
10) |
Animation folder will automatical open in
Google Earth, click "run animation" |
|
|
|
|
|
|
|
|
|
|